Game Designer required at Runaway Play

Game Designer required at Runaway Play

Studio: Runaway Play

Job Opening: Game Designer

Location: Dunedin, New Zealand

Type: Full-Time

Responsibilities:

  • Work on new product ideas alongside others, following Runaway’s new product process.
  • Create basic funnels and other analytic reports.
  • Create high-quality documentation of designs for the wider team.
  • Design and write detailed User Stories for new features and game Prototypes.
  • Design and create legible mockups of new features.
  • Design and create charts and diagrams of game loops.
  • Welcome feedback and be open to constructive criticism.
  • Offer feedback, suggestions, and ideas in creative discussions.

Qualifications & Skills:

  • Understanding of what is involved in System Design, Narrative Design, and User Experience Design.
  • Specialization in an aspect of game design.
  • Good understanding of design fundamentals: Design Pillars, Core Loop, Mechanics, Target Audience.
  • Good understanding of mobile design fundamentals: Retention, Monetisation, Funnels, Onboarding, Metagame Progression.
  • Designs large features for new and existing games with minimal assistance.
  • Understands the core elements of a game, and how changes and new features will affect how these elements interact.
  • Keeps “up to date” on current top mobile games and trends in mobile design.
  • Good time management skills to meet deadlines.
  • Initiative to self-manage and ensure your time is being used in the most efficient way possible to produce fun experiences for end users.
  • Great communication and teamwork.
  • Tertiary degree in an area relevant to Game Development or Design.

Apply for the Job Online: To apply, send your cover letter and resume to: careers@runawayplay.com