Studio: Ganymede Games
Job Opening: Game Designer
Location: Remote
Type: Full-Time
Responsibilities:
- Conceptualize, design, and implement game content and systems
- Design engaging combat encounters and challenging puzzles
- Design levels/world built from story beats to block out
- Contribute to a multitude of design tasks across narrative, level, and combat design
- Author and maintain design documentation
- Improve gameplay experience through feedback, iteration, and playtesting
- Working together with the rest of the team to make Xenotheria the best RPG possible!
Qualifications & Skills:
- Content and systems design experience. Ideally, someone who has implemented from concept to delivery
- High energy, positive attitude, high player empathy
- A passion to get it right. Receive and provide feedback
- Excellent written and verbal communications skills
- Highly entrepreneurial mindset ready to work fast
- An active gamer with a love of role-playing games and card games
- Proficient experience working with Unity
- Strong sense of humor with a love of words and language
Nice to haves:
- Shipped one video game from concept to completion
- Knowledge of current deck builder & RPG genre trends (board games, tabletop RPG, and video games)
- Someone with the Midas touch. Explain in your cover letter why you think you have it, and why a team would value it. Be creative!
Apply for the Job Online: To apply, send your resume, cover letter, and portfolio (online only) to explore@ganymede.games