Job Opening: CG Generalist
Studio: FuseFX
Location: New York, London
Job Type: Full-Time
Job Responsibilities:
- Deliver consistent high-quality aesthetic/technical work and communicate effectively with CG Supervisors and artists.
- Perform a diverse array of 3D disciplines (i.e. animation, modeling, rigging, texturing, shading, lighting, rendering, effects, particle simulation, and tracking) in a fast-paced production environment.
- Work effectively with the team to problem-solve creative and technical issues on assigned shots.
Qualifications & Skills:
- High-level technical knowledge of various CG disciplines with 5+ years of experience in a production environment.
- Proficient in Maya and V-Ray Rendering System.
- Successfully execute all necessary assigned tasks with a positive attitude while under tight production schedule deadlines.
- Maintain a desire to deliver consistently high-quality aesthetic and technical work, while encouraging those around you to strive for the same standards.
- Strong knowledge of full CG lighting/characters/environments.
- Experience in asset generation, modeling, and texturing.
- Previous experience with dynamic and fluid FX, rigid bodies, and Python scripting a plus.
- Knowledge of real-world photography and camera techniques with an understanding of lighting principles and color theory.
- Photo-real shader development using the latest HDRI, GI, and normal mapping techniques.
Software Knowledge:
- Maya (proficient)
- Houdini
- 3ds Max
- Syntheyes
- Substance Painter/Designer
- Nuke
- ZBrush
- Mari
- Mudbox
- 3DEqualizer
- ptGui
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