Job Opening: Senior Game Designer [Assassin’s Creed VR] (f/m/d)
Game Studio: Ubisoft Blue Byte Studio
Location: Dusseldorf, Germany
Job Type: Full-Time
Job Responsibilities:
- Design and prototype proved and innovative game systems for VR Comfort and Accessibility.
- Ensure the implementation of desired features into actual gameplay and settings, while maintaining the quality and balance between multiple gameplay systems.
- Create and maintain design documentation, including feature specification and implementation guidelines.
- Contribute to the handling, gameplay, mechanics, and interface setup.
- Analyze and audit gameplay systems.
- Prepare guidelines and consult other teams with a focus on design for VR Comfort and Accessibility.
- Collaborate and communicate in a large co-dev project with diverse disciplines (Programmers, Designers, UI/UX, User Research, QA, etc.).
- Prioritize and meet deadlines, document and communicate progress, participate in meetings.
- Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation.
- Prepare testing/research environments, help test designs and iterate on the design.
Qualifications & Skills:
- Previous experience in VR design with a focus on Comfort and/or Accessibility
- Strong human-centered design skills and ability to analyze gameplay systems with critical judgment
- Understanding of VR game design principles, Cognitive psychology, Ergonomics principles, Accessibility, and UX
- Ability to communicate and collaborate effectively on a large co-dev project with team members of different disciplines
- Demonstrated ability to effectively document and communicate ideas and concepts
- Task-driven, good time management, and problem-solving skills, as well as strong analysis and communication skills
- Proficient in English, both spoken and written
- Great communication skills, a positive attitude & team player
- Willing to relocate; this is a permanent position based in Düsseldorf, Germany
Apply: Fill up this job form to apply