Studio: TRACK VFX
Job Opening: Pipeline TD
Location: Vancouver, Canada
Type: Full-Time
Responsibilities:
- Collaborates with the team to identify and identify new features/tools for the pipeline.
- Develop tools throughout the pipeline. Ingest and deliver workflows based on specific client needs. Artist publishing tools using Shotgun, for specified applications.
- Designing and building Shotgun tools for seamless workflow throughout the pipeline.
- Troubleshoot artist tool issues; develop effective solutions.
- Proactive in collecting user feedback.
- Follow coding standards and general practices for deployment.
- Write Technical Briefs and UI documentation.
- Write clear, maintainable, portable, and highly functional code.
- Work within Nuke, Maya, Shotgun, SynthEyes, and 3dequalizer teams to maintain existing tools and provide new tools to support their work.
- Research, develop, and maintain existing and new pipeline tools.
Qualifications & Skills:
- Strong scripting background in Python.
- In-depth knowledge of Linux OS.
- Experience in VFX, Gaming, or similar development environment.
- Must have a willingness to learn new tools and proven ability to be detail-oriented.
- Excellent problem-solving skills including the ability to work under tight deadlines, remain organized and be creative in solutions.
- Good written and oral communication skills including strong interpersonal skills. Ability to work in a team environment and take direction and also self-motivated.
- BA Computer Science or similar discipline preferred.
- Familiarity with GitHub, Shotgun, Shotgun Toolkit, Maya Mel preferred.
Apply for the Job Online: Send your Resume and CV to jobs@trackvfx.com