Full-time job opening for Lead Character Artists

cloud Imperium Games job Lead Character Artist

Gaming Studio: Cloud Imperium Games

Job Opening: Lead Character Artist

Location: Los Angeles, USA

Type: Full-Time

Responsibilities:

  • Direct manager for all Character Artists at Cloud Imperium Games Los Angeles Studio.
  • Work alongside the Character Art Director and Tech Art Lead to maintain the high standards of modeling, texturing, PBR material creation to provide consistent and high-quality models.
  • Review Character asset Concepts and identify potential problem areas before the team starts work on assets.
  • Work with Technical Artists to maintain and improve the Character Art pipeline.
  • Document and communicate specifications and visual benchmarks of the Character Art pipeline.
  • Create high-quality Character assets from a high poly sculpt all the way to complete textured in-game assets.
  • Monitor the quality of outsourced Character assets to ensure technical and artistic integrity.
  • Mentor and train other Character Artists.

Qualifications & Skills:

  • A minimum of 7 years of professional games industry experience with a focus on Character modeling, preferably in Maya & ZBrush
  • Experience working on published AAA games
  • Prior Art Lead or management experience
  • Expert knowledge of Maya, Photoshop, ZBrush, and Substance Painter
  • Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement, etc.)
  • High-level knowledge of Marvelous Designer
  • Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity
  • Strong high & low resolution organic and hard surface modeling
  • Solid understanding of human anatomy
  • Good organization skills
  • Strong time management skills
  • Excellent English communication skills (spoken and written)
  • Coaching/mentoring skills
  • Considerable understanding of video games and broad video game culture
  • Self-motivated and agile

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