Gaming Studio: Cloud Imperium Games
Job Opening: Lead Character Artist
Location: Los Angeles, USA
Type: Full-Time
Responsibilities:
- Direct manager for all Character Artists at Cloud Imperium Games Los Angeles Studio.
- Work alongside the Character Art Director and Tech Art Lead to maintain the high standards of modeling, texturing, PBR material creation to provide consistent and high-quality models.
- Review Character asset Concepts and identify potential problem areas before the team starts work on assets.
- Work with Technical Artists to maintain and improve the Character Art pipeline.
- Document and communicate specifications and visual benchmarks of the Character Art pipeline.
- Create high-quality Character assets from a high poly sculpt all the way to complete textured in-game assets.
- Monitor the quality of outsourced Character assets to ensure technical and artistic integrity.
- Mentor and train other Character Artists.
Qualifications & Skills:
- A minimum of 7 years of professional games industry experience with a focus on Character modeling, preferably in Maya & ZBrush
- Experience working on published AAA games
- Prior Art Lead or management experience
- Expert knowledge of Maya, Photoshop, ZBrush, and Substance Painter
- Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement, etc.)
- High-level knowledge of Marvelous Designer
- Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity
- Strong high & low resolution organic and hard surface modeling
- Solid understanding of human anatomy
- Good organization skills
- Strong time management skills
- Excellent English communication skills (spoken and written)
- Coaching/mentoring skills
- Considerable understanding of video games and broad video game culture
- Self-motivated and agile
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