Studio: d3t
Job Opening: Lead Artist
Location: United Kingdom
Type: Full-Time
Responsibilities:
- Have a full understanding of the scope and complexity of the artwork required on the project.
- Alongside production, help to establish priority of work, schedule the art workload, monitor output and promptly advise art leads and production of any resourcing concerns and risks.
- Have an awareness of the current status of all environment artwork on the project and communicate progress to the wider team.
- Help manage outsource artwork, including establishing the processes, documentation, all communication, feedback and implementation.
- Help to establish and promote processes and pipelines, define budgets and document best practices.
- Work with technical artists and engineers in the development and streamlining of tools and processes for increasing art efficiency.
- Create concise documentation of all aspects of the art pipeline processes and provide tutorials and technical guides to improve efficiency.
- Ensure all artwork adheres to guidelines regarding naming conventions, texture layering structures, folders etc.
- Support the team with resolving technical issues and fixing bugs.
- Ensure work meets all technical targets and frame rate restrictions, have an awareness of memory usage and champion optimisation and streamlined processes.
- Keep up to date with industry advancements and technologies and share knowledge with the art team, actively contributing fresh ideas and encouraging the team.
- Self driven, autonomous and confident, demonstrate responsibility for work quality and processes for both yourself and other members of the art team, inspire colleagues to flourish and help promote a culture of collaborative innovation.
- Responsible with the Art Director in defining the visual style, setting the aesthetic benchmark and demonstrating a high bar of craft excellence.
- Lead by example to establish the quality targets, working alongside the team, creating artwork and assets to inspire and guide the other Artists.
- Instigate regular reviews of artwork and assist in both providing and implementing feedback, to manage quality and ensure look and feel is on target.
- Ensure all artists have the appropriate reference and resources to complete their tasks.
Qualifications & Skills:
- Excellent artistic ability and meticulous attention to detail.
- Highly proficient in Maya/Max, Z-Brush, Photoshop and Substance suite, UE4/Unity 4, Excel and Jira.
- Good understanding of essential art principles; colour and lighting theory, composition and staging techniques.
- A confident Art Leader with excellent verbal and written communication skills, you have the ability to articulate visual ideas with clarity and conviction and provide clear feedback and guidance.
- Practical and methodical approach to both technical and creative problem-solving and experience of mentoring and sharing technical knowledge with junior team members.
- Demonstrate good leadership skills of positivity, enthusiasm, leading by example and active listening.
- Be a collaborative team player, have a professional, flexible and calm approach and the ability to adapt with change.
- Excellent time-management and organizational skills and the ability to deliver quality work within fixed time constraints.
- Passion for staying up to date with latest technology and embracing new game art techniques.
Desirable:
- A good understanding of lighting principles and post processes.
- Experience in outsource art provision.
- Proven background of team leadership.
- Experience of working within game development for at least 4 years.
- At least four published titles.
- At least two full project cycles in a Senior Art position.
Apply for the Job Online: To apply, visit https://d3tltd.com/job/lead-artist/