Job Opening: Gameplay Animator
Studio: Warner Bros. Entertainment
Location: Montreal, QC, Canada
Job Type: Full-Time
Job Responsibilities:
- Responsible for animating 3D character models in a DC universe game, including working with motion capture data, hand key frame animations.
- Strong animation foundations for body mechanics, posing and timing.
- Work with engineers and designers to prototype new game features.
- Participate in departmental meetings to share personal ideas and define the look and feel of areas and characters.
- Assist in R&D efforts for tools enhancements and prototyping of new technology.
- Animation bug fixing.
Qualifications & Skills:
- Excellent leadership, communication, interpersonal, and organizational skills.
- Must be familiar with one or more types of 3D software (Maya, 3D Studio Max, Softimage, etc.).
- Strong understanding of the game development process.
- Strong understanding of methods of optimizing game art assets for game engines.
- Strong understanding of MEL/Python/Maxscript.or similar systems required.
- Experience with outsourced content and proven ability to work with outsourcing and external development teams.
- A Strong understanding of modern 3D engines and the technology behind them. Familiarity with UE3 is a plus.
- Solid experience and understanding of art/animation pipelines on PC, Xbox 360 and/or PS3.
- Up-to-date knowledge of current art techniques and development processes.
- Ability to work well under pressure and with deadlines.
- Diligence with individual and team tasks, schedule and adherence to budget limitations.
- Strong interest in computers or video games.
- Strong technical problem solving skills and strong troubleshooting skills.
- Positive attitude and a desire to bring new ideas to the team.
- Passion for making and playing great games, with an awareness of current titles and industry trends.
Softwares:
- Maya
- 3D Studio Max
- Softimage
Apply: To apply, visit the official link