Full-time job opening for 3D Artist at NVIZ Studios

modeling texturing lighting 3d jobs nviz studio

Studio: NVIZ Studios

Job Opening: 3D Artist

Location: London, England, Europe

Type: Full-Time

Responsibilities:

  • Creating all required hard surface and environmental assets to the clients brief
  • Developing assets to work seamlessly within the shot pipeline
  • Understanding and interpreting Art Department plans and conceptual illustrations
  • Modelling:
    • Decimation and optimisation of assets from high-resolution models i.e. Lidar from the Art Department
    • Ensuring models have had clean topology, UVs and appropriate polycount
    • From scratch modelling, optimised for as near real-time performance as possible
  • Texturing:
    • Texture creation (including all associated maps i.e. colour, normal) for high-resolution assets
    • Working with PBR texturing workflows to generate textures using the image and procedural based techniques
  • Lighting / LookDev / Layout:
    • Creating asset turntables to present assets for client sign-off
    • Look development and lighting of assets in Unreal Engine / Maya

Qualifications & Skills:

  • 1+ years production experience in a VFX, visualisation or games environment
  • Comprehensive knowledge of Maya, ZBrush, Substance Painter and Photoshop
  • Experience with Unreal Engine
  • Strong creative eye for building high-quality photorealistic assets
  • Team orientated and able to take direction from Supervisor
  • Excellent communication and problem-solving skills
  • Adaptable and flexible, and accepting of changes in a fast-paced environment
  • Experience with the following is desirable:
    • Ability to visualise shots and understand screen direction
    • Rigging
    • Marvellous Designer
    • Scripting (Python, Mel)

Note: Applicants must be eligible to work in the UK.

Apply for the 3D Artist Job: Send your CV to recruitment@nviz-studio.com specifying “3D Artist” within the subject line
 

Leave a Reply

Your email address will not be published. Required fields are marked *