Full-time job opening at Industrial Light & Magic

Full-time job opening at Industrial Light & Magic

Studio: Industrial Light & Magic

Job Opening: Facial Capture Artist

Location: London, United Kingdom

Type: Full-time

Responsibilities:

  • Starting from a live-action performance of an actor, create roto shapes to define the deformation of the eyes and mouth.
  • Using proprietary software and a library of facial expressions, generate an accurate representation of the head movement and changing face shapes of the actor.
  • Animate the jaw, eye gaze, and blinks on the CG rig to match the actor.
  • Using sculpting tools, create corrective shapes to fix any issues with the solved facial mesh once it is re-targeted onto the renderable CG character.
  • Retime the performance to match the editorial reference for a given shot.
  • Submit your work for approval and take on-board both technical and creative notes from your Facial Lead/Supe.

Qualifications & Skills:

  • Experience in a related subject (computer animation/computer science/VFX) or course from a recognized VFX institute
  • No previous industry experience required however relevant work experience, internship or other VFX production experience would be a bonus.
  • The ability to learn new software and workflows based on training documents and video tutorials.
  • A keen eye for detail with good problem-solving skills and a proactive mindset.
  • The ability to work well independently and as part of a team.
  • Good communication skills as the role require a constant dialogue with the team lead, the team, production, and other departments.
  • Excellent time management in order to keep on schedule.
  • Experience of working in a live-action VFX pipeline.
  • Experience in gathering information on location for match-move is a plus.
  • Sharp eyes for motion, timing, and expression a big plus for facial-related work.
  • Understanding of photography and the effects of different lenses on perspectives.
  • General knowledge about working with virtual cameras, lenses, and plates.
  • Experience in a 3D software package (such as Maya) and show confidence with the interface, modeling, and sculpting.
  • Knowledge of a tracking software package such as 3DEqualizer, Pf Track, or SynthEyes.
  • Exposure to LINUX OS.
  • Must have the ability and willingness to learn new in-house proprietary software.
  • Exposure to motion capture, particularly facial work, is a big plus.

Apply for the Job Online: To apply, submit your resume
 

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