Studio: Next Level Games
Job Opening: VFX Artist
Location: Vancouver, Canada
Type: Full-Time
Responsibilities:
- Collaborate with the Art Director, VFX Lead and Game Designers to create effects that fulfill the art vision for the project.
- Work with Game Designers to support and iterate gameplay via effects.
- Work with Presentation team to create cinematic effects.
- Create VFX assets using our in-house engine and tools.
- Bring new ideas, unique solutions and help improve pipeline, process and techniques.
- Take ownership and maintain all effect assets including shaders, textures, models, etc.
- Keep a strong communication channel with team members.
- Balance quality and efficiency of effects based on project limitations.
- Own, Manage and Prioritize assigned tasks.
- Troubleshoot and provide solutions to art problems by collaborating with technical artists and programmers.
Qualifications & Skills:
- 5+ years experience as VFX Artist.
- At least one shipped title as the key VFX Artist on the project.
- Portfolio demonstrating strong real-time FX artwork and ability.
- Advanced understanding of particle systems.
- Experience with authoring materials/shaders in a GUI (Unreal Material Editor)
- Ability to create models/textures assets for vfx using (Maya/Blender/Photoshop/Substance)
- Experience with simulations (rigid body, fluid, smoke, fire, etc)
- Understanding of advanced art techniques, tools and processes
- Good understanding of animation and timing.
- Excel as a team player and strive to maximize team/department performance
Benefits:
- Experience with Unreal
- Experience with 2D Effects and Motion Graphics
- Experience with procedural modeling (Houdini, Blender)
- Knowledge of other applications (After Effects, etc)