Full-time job for Rigger at Mainframe Studio

Full-time job for Rigger at Mainframe Studio

Studio: Mainframe

Job Opening: Rigger

Location: Helsinki / Reykjavik / Paris

Type: Full time

Responsibilities:

  • Create, implement and optimize runtime deformation systems and cloth simulation for AAA quality character costumes, faces and hair simulations.
  • Create and maintain clear and optimized blueprints related to characters.
  • Work closely with character artists, animators and technical artists in developing a system design that combines game design goals with technological considerations and limitations.

Qualifications & Skills:

  • You have 2+ years of experience developing, optimizing and maintaining character rigs.
  • You enjoy seeing the most cutting edge characters on screen.
  • You have experience creating runtime deformations and cloth simulations for games.
  • You have studied anatomy.
  • You have good communication skills and you enjoy working in a team.
  • Unreal Engine experience would be an extra boost to you and your team.
  • Knowledge of creating shaders in Unreal would be a bonus.
  • Knowledge of Python is also a bonus.

Apply for the Job Online: To apply, visit https://jobs.50skills.com/mainframe/en/10834/apply