Full-time FX Artist required at Framestore Studio

Full-time FX Artist required at Framestore Studio

Studio: Framestore

Job Opening: FX Artist

Location: Melbourne, Australia

Type: Full-Time

Responsibilities:

  • Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations
  • Applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director
  • Using a variety of commercial and proprietary FX tools including Maya and Houdini
  • Working in partnership with other departments to ensure that shots are delivered to the highest possible standard
  • Designing and creating images, elements, effects, pipelines, tools and techniques
  • Helping to design solutions involving a more procedural approach in order to create the effects required
  • Producing reviewable composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too
  • Investigate and keep up to date on new and competing software packages and technology
  • Communicate regularly with Production and Leads regarding schedules and deadlines
  • Work efficiently as part of a team, or independently, to complete assigned shots
  • Submit shots for review and follow through with notes as required

Qualifications & Skills:

  • Minimum 3 years experience in a similar role;
  • Strong knowledge of Houdini;
  • Good artistic skills;
  • Demonstrable ability to communicate creative and technical thoughts and ideas;
  • Ability to take directions and adapt to changes;
  • Excellence at improvising and problem-solving.

Apply for the Job Online: To apply, visit https://framestore.recruitee.com/o/fx-artist/c/new