Studio: Enhearten Media
Job Opening: FX Artist
Location: Australia
Type: Full-Time
Responsibilities:
- Creating high-quality VFX assets for real-time RTS game in realistic/semi-realistic style, in particular: explosions, projectile trails, firing effects, lightning and sparking effects, lasers – basically everything connected with destruction in our game. As well as some tasks will be involving environmental effects, effects for the buildings/props etc.
- Executing the process from prototype to final assets in Unity.
- Ensuring that the artistic style and quality has been delivered according to the game’s vision.
- Helping with planning and scheduling all visual effects in collaboration with other team members.
- Working effectively and correctly prioritizing tasks.
Qualifications & Skills:
- A portfolio that demonstrates your skills.
- At least 2 years of experience in a similar position.
- Knowledge of Unity 3D and optimizing VFXs in it.
- Ability to use Unity’s VFX Graph and/or Shuriken Particle System.
- Ability to create textures and other assets for use in VFX effects.
- Ability to work from concepts, as well as output original work by yourself.
- Good communication skills in English.
Nice to have:
- Knowledge of 3D packages such as Blender, 3DMax, or Maya.
- Ability to create shaders using Unity’s Shader Graph.
- Experience with Unity HDRP.
- Any other gamedev related skills will be an asset.
- Familiarity with and a passion for games.
Apply for the Job Online: To apply, email your application along with Portfolio to contact@enhearten-media.com