Studio: Khora
Job Opening: CG Artist
Location: Copenhagen, Denmark
Type: Full-Time
Responsibilities:
- Working closely with programmers and project managers to establish an effective pipeline and have a well-optimized application
- 3D modelling assets in Maya
- Texturing, UV unwrapping, and material creation in Substance Suite
- Creating shaders in shader graph and VFX graph
- Compositing and VFX in After Effects
- Integrating assets into Unity, including light baking and generalist work
Qualifications & Skills:
- Excellent knowledge of Unity
- Excellent knowledge Maya
- Excellent knowledge of Substance Suite
- Experience with shader graph and VFX graph
- Experience with mobile, PC, and Mac development
- Experience with light baking
- Experience with optimizing geometry for use on mobile devices
- Ability to constantly learn and stay in touch with evolving VR and AR standards and development technologies
- Ability to take constructive criticism from project leads
- Strong understanding of visual composition, and an intuitive eye
- Strong understanding of Unity shaders and Unity Universal Render Pipeline
- Proficient knowledge of versioning tools such as GIT and Unity Collab
Apply for the Job Online: To apply, visit https://thehub.io/jobs/61160e3940fb9425a0c543e2