Studio: SpinVFX
Job Opening: CFX Artist
Location: Toronto, Canada
Type: Full-Time
Responsibilities:
- Grooming hair, fur, feathers, and organic elements using Houdini.
- Painting maps, modeling hair curves, modifying shaders, and optimizing grooms to improve render efficiency.
- Running fur simulations in Houdini.
- Setting up and running cloth simulations in Houdini.
- Setting up and running muscle and skin simulations in Houdini or Ziva.
- Attending daily progress reviews to obtain feedback from supervisors.
- Delivering work on time, according to agreed schedules and specifications.
- Defining, documenting, and communicating best practices and techniques for fur/hair/cloth/muscle development.
- Participate in the department morale and culture.
- Offer and participate in department initiatives with creative supervisors, and the pipeline team to ensure initiatives are met.
- Experience using Hairgen and Vellum in Houdini.
- Communicating strongly and clearly enabling you to liaise between team members and other departments.
- Operate using KatanaMari, Renderman, and/or Arnold (experience is a benefit but not a requirement).
- Operate using Ziva, Houdini muscles or other muscle systems (experience is a benefit but not a requirement).
- Ability to troubleshoot and solve problems independently.
- Having a traditional arts background with emphasis on photo-realistic character work is
Qualifications & Skills:
- Minimum of 3 years of experience
- Excellent knowledge of Maya
- Excellent knowledge of Houdini
- Solid understanding of Production pipelines
- Ability to troubleshoot and solve problems independently
- Good communication skills to be able to liaise between team members and other departments
- Previous experience on CG characters/creature projects
- Experience in the following dynamic simulation: cloth, hair/fur, feathers, skin, and muscle
Apply for the Job Online: To Apply, submit your cover letter, resume, and demo reel to careers@spinvfx.com. Be sure to include “CFX” in the subject line.