Studio: Industrial Light & Magic
Job Opening: Virtual Art Department Artist
Location: Vancouver, British Columbia, Canada
Type: Full-Time
Responsibilities:
- Create 3D Real Time assets (by doing model/texture, basic lighting) to realize the 3d environment build
- Create blocking geometry for initial environment block out
- Create props and environments
- Process and cleanup photogrammetry assets
- Tune assets and environments to be performance-optimized for scouting
- Communicate status to Production and VAD Supervisor. Follow through on specific artistic direction
- Participate as a team member in providing various aesthetic solutions; provide feedback to other members of the team by attending dailies on a regular basis
- Mentor Apprentice and Jr. Artists and assist them with their shots
- Work to meet defined milestones within a timeline
Qualifications & Skills:
- A strong foundation in photo-realistic, traditional, or digital art skills with an emphasis on landscapes and interiors
- Experience using a Real Time engine like Unreal or Unity
- A demonstrated ability to quickly pick up new software
- A Bachelor’s Degree OR 2-5 years relevant experience (professional OR amateur)
- Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, matte painting or compositing OR proven artistic ability in a non-CG field
- A person who exhibits strong teamwork, excellent communication and interdisciplinary thinking
- Demonstrated knowledge in some or all of these software packages: Photoshop, 3DsMax, Maya, Perforce and 3D paint programs like Substance Painter. Comparable software experience considered.
Apply for the Job Online: To apply, visit https://jobs.jobvite.com/lucascompanies/job/odPjhfwm/apply