Studio: Frontier
Job Opening: Game Designer – F1 Manager
Location: Cambridge, England, UK
Type: Full-Time
Responsibilities:
- Feature Design – Take ownership of game features from concept to implementation, including estimation documentation testing and balancing, working directly with a cross-discipline feature group.
- Content Building – Design and implement content for existing and new game systems using Blueprints and scripting tools.
- Feature Support – Playtest, feedback, and contribute to the balancing of features to ensure high levels of quality.
Qualifications & Skills:
- At least 1 year of industry experience or equivalent outside the university
- Proven capability to deliver features on time to a high quality with minimal support and feedback
- Adaptable and creative with a solid practical understanding of game mechanics and genres.
- Quick to develop an understanding of how your areas of responsibility fit into the game as a whole
- Knowledge of management and simulation games.
- Experienced in producing clear and concise documentation, analyzing problems, and finding the most efficient and effective solutions.
- A strong communicator is able to work well as part of a team giving and receiving constructive criticism appropriately, and remaining positive whilst under pressure.