Studio: CAMERA, University of Bath
Job Opening: Temporary Technical Artist
Location: Remote
Type: Freelancer
Responsibilities:
- Transform research data into compelling visualisations for publications by creating high-quality vector diagrams, including:
- Eye-catching teaser figures that showcase key results
- Technical illustrations for method/concept explanation
- Comparison figures showing the proposed method versus state-of-the-art approaches
- Produce a supplementary video explaining our research contribution that creates a compelling visual narrative, including:
- Create smooth transitions between different sections of the video (introduction, method, results)
- Animate key concepts and algorithms to effectively communicate technical details
- Develop animations showing the progression/iteration of our technique
- Visualise comparison sequences showing our technique against existing methods
- Add overlay text for on-screen clarity and include subtitles of voice-over narration
- Example of Specific Tasks:
- From a series of mesh files (e.g., *.obj) representing individual frames of an animation, create visually appealing 3D renders with a minimalist style for both images and videos.
- Create dynamic renders showing skeletal structures visible through translucent skin during animated movement sequences.
- Generate UV maps for 3D meshes, create ad-hoc materials and apply specialised textures, including checkerboard patterns to visualise deformations and colour gradients to highlight corresponding points between different shapes.
- Longer Term Goals
- Template Development For Future Papers
- Develop a visually appealing and consistent visual identity (colours, fonts, graphic elements)
- Create customisable/reusable diagram templates for core algorithmic concepts
- Design a slide deck template based on the same design language
- (Python) scripts to create a pipeline that automates common tasks
- Automate the process of converting output mesh sequences to rendered animated sequences
Qualifications & Skills:
- Proficiency in the following software packages:
- 3D Modeling & Animation
- Autodesk Maya and/or Blender
- Vector Graphics & Illustration
- Adobe Illustrator
- Inkscape
- Image Editing & Compositing
- Adobe Photoshop
- Adobe After Effects
- Video Editing
- Adobe Premiere Pro
- DaVinci Resolve
- Coding in Python (or MEL for Autodesk Maya)
Apply for the Job Online: To apply, contact CAMERA at camera@bath.ac.uk with your CV/portfolio and expression of interest