Freelancer job opening for Technical Artist at CAMERA

Freelancer job opening for Technical Artist at CAMERA

Studio: CAMERA, University of Bath

Job Opening: Temporary Technical Artist

Location: Remote

Type: Freelancer

Responsibilities:

  • Transform research data into compelling visualisations for publications by creating high-quality vector diagrams, including:
    • Eye-catching teaser figures that showcase key results
    • Technical illustrations for method/concept explanation
    • Comparison figures showing the proposed method versus state-of-the-art approaches
  • Produce a supplementary video explaining our research contribution that creates a compelling visual narrative, including:
    • Create smooth transitions between different sections of the video (introduction, method, results)
    • Animate key concepts and algorithms to effectively communicate technical details
    • Develop animations showing the progression/iteration of our technique
    • Visualise comparison sequences showing our technique against existing methods
    • Add overlay text for on-screen clarity and include subtitles of voice-over narration
  • Example of Specific Tasks:
    • From a series of mesh files (e.g., *.obj) representing individual frames of an animation, create visually appealing 3D renders with a minimalist style for both images and videos.
    • Create dynamic renders showing skeletal structures visible through translucent skin during animated movement sequences.
    • Generate UV maps for 3D meshes, create ad-hoc materials and apply specialised textures, including checkerboard patterns to visualise deformations and colour gradients to highlight corresponding points between different shapes.
  • Longer Term Goals
    • Template Development For Future Papers
    • Develop a visually appealing and consistent visual identity (colours, fonts, graphic elements)
    • Create customisable/reusable diagram templates for core algorithmic concepts
    • Design a slide deck template based on the same design language
    • (Python) scripts to create a pipeline that automates common tasks
    • Automate the process of converting output mesh sequences to rendered animated sequences

Qualifications & Skills:

  • Proficiency in the following software packages:
    • 3D Modeling & Animation
    • Autodesk Maya and/or Blender
    • Vector Graphics & Illustration
    • Adobe Illustrator
    • Inkscape
    • Image Editing & Compositing
    • Adobe Photoshop
    • Adobe After Effects
    • Video Editing
    • Adobe Premiere Pro
    • DaVinci Resolve
  • Coding in Python (or MEL for Autodesk Maya)

Apply for the Job Online: To apply, contact CAMERA at camera@bath.ac.uk with your CV/portfolio and expression of interest