Studio: MediaCraft
Job Opening: Unreal Engine VR Developer
Location: Remote (HQ in Poland, EU)
Type: Freelance (Project-Based)
Responsibilities:
- Develop immersive VR experiences using Unreal Engine 5
- Create intuitive and ergonomic VR user interfaces
- Optimize performance for various VR platforms
- Implement and refine VR interaction systems
- Collaborate with 3D artists to ensure asset compatibility
- Develop and document VR best practices
Qualifications & Skills:
- Mastery of Unreal Engine:
- Advanced Blueprint programming
- Performance optimization for VR
- UMG and 3D UI development for VR
- VR Development Expertise:
- SteamVR/OpenXR implementation
- VR comfort and safety considerations
- Cross-platform VR development
- Spatial audio implementation
- Hardware Experience:
- HTC Vive/Vive Pro or similar (Oculus/Meta Quest 2, Valve Index, Pimax)
- Minimum 3 years of VR development experience
- Published VR projects
- Strong understanding of VR ergonomics and best practices
- Experience with version control (Git, Perforce)
- Ability to create optimized, maintainable code
Bonus Skills:
- Experience with: Haptic feedback implementation
- Mixed reality development
- Virtual production techniques
- Knowledge of: Photogrammetry integration
- WebXR development
- C++ programming for VR-specific features
Apply for the Job Online: To apply, submit the following to makaruk@mediacraft.video
- Portfolio of VR projects with download/access links (a list of links to completed projects, or a list of links to video showcasing your projects, or a demo reel of your projects and info about your role in those projects)
- List of VR hardware you own/have experience with
- Your fee requirements