Freelance job for In-Engine Lighting Artist at REALTIME 

Freelance job for In-Engine Lighting Artist at REALTIME 

Studio: REALTIME 

Job Opening: In-Engine Lighting Artist

Location: United Kingdom

Type: Freelance

Responsibilities

  • Design and implement complex lighting setups to achieve artistic goals.
  • Collaborate with the team to create lighting solutions.
  • Optimise lighting while maintaining quality.
  • Collaborate with your lead, our directors, and production to align lighting with the overall creative vision.
  • Develop lighting setups and troubleshoot technical issues.
  • Perform any other duties as reasonably required.

Qualifications & Skills:

  • Proficiency with Unreal Engine for lighting, working with the latest tools to create exciting scenes full of depth.
  • Strong knowledge of other software packages, including Houdini, Maya, Substance Suite, and Photoshop.
  • Familiarity with colour grading and HDR workflows.
  • Excellent understanding of lighting principles, colour theory, and post-processing effects.
  • Ability to work collaboratively in a fast-paced production environment.
  • Strong portfolio demonstrating high-quality lighting work in real-time engines.
  • Solid troubleshooting and technical problem-solving skills.
  • Experience with ray tracing or virtual production lighting.
  • Knowledge of camera setups and cinematic composition.
  • Background in shader development or scripting.

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