Freelance job for Game Designer at The Last Fall

Freelance job for Game Designer at The Last Fall

Studio: The Last Fall

Job Opening: Game Designer

Location: Remote

Type: Freelance

Responsibilities:

  • Create detailed design documentation, including game mechanics and level layouts.
  • Collaborate with the team members to define the overall vision and core gameplay mechanics for “The Last Fall.”
  • Design engaging game systems, levels, and encounters that support the game’s vision and provide an immersive player experience.
  • Participate in regular playtesting sessions to gather feedback, identify issues, and iterate on the design.
  • Maintain a deep understanding of industry trends and best practices, ensuring that “The Last Fall” stays relevant and innovative.

Qualifications & Skills:

  • Self-starter.
  • Computer games enjoyer.
  • Proficient in preparing high-quality Game Design Documentation.
  • Participated in at least one successful, shipped project
  • Ability to work independently and collaboratively within an international, multidisciplinary team.
  • Strong problem-solving and critical-thinking skills.
  • Preferably 2 years of professional experience in game design, preferably with a focus on narrative-driven games.
  • A strong portfolio showcasing your design skills and creative thinking.
  • Excellent written and verbal communication skills.
Pluses:
  • Bachelor’s degree in Game Design, Interactive Media, or a related field.
  • Proficiency in game design tools such as Unreal Engine, or similar platforms.
  • Experience working on story-driven adventure games.
  • Knowledge of philosophy and religious studies

Apply for the Job Online: To apply, email your application with all required documents to team@thelastfall.gg