Freelance job for Animator at Real Time Studios

Freelance job for Animator at Real Time Studios

Studio: Real Time Studios

Job Opening: Animator 

Location: United Kingdom/Remote

Type: Freelance

Responsibilities

  • Create keyframe animation for several characters.
  • Utilise mocap data for building high-quality character animation.
  • Assist and guide our animation quality standards and pipelines.
  • Work on a wide array of character locomotive animations.
  • Provide facial animation assets as per project requirements.
  • Work with the Animation Director and TDs to provide feedback on current rigs.
  • Provide additional support in camera animation and pre/post vis work – if this is required and if it is a skillset you possess.

Qualifications & Skills:

  • Expert knowledge of Maya.
  • Working knowledge of rigging, skinning, and animation controllers to communicate effectively with Technical Animators.
  • Previous experience using, shooting, or integrating motion-capture data as a base layer for hand-keyed animation
  • A strong portfolio that shows multiple examples of quality Animation work.
  • Please note that at least some examples must exhibit high-grade, realistic human or creature animations.
  • Good eye for final animation quality.
  • Excellent knowledge of the core fundamentals of animation (weighting, timing, staging, squash/stretch, etc).
  • Can create strong, appealing poses and has a good sense of weight.
  • Be motivated, self-disciplined.
  • Perform well under deadline pressure in a fast-paced environment, prioritising different tasks to achieve the project goals.

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