Freelance 3D Modeler required at Seismic Squirrel

Freelance 3D Modeler required at Seismic Squirrel

Studio: Seismic Squirrel

Job Opening: 3D Modeler

Location: United States of America

Type: Freelance

Responsibilities:

  • Model high poly hard surface assets, like vehicles, props, weapons, buildings, and other environmental objects.
  • Create low poly assets optimized for game engine use, specifically Unity (though experience using Unity is not required).
  • UV Map and Texture 3D assets.
  • Work with the production team to estimate timelines and schedules, setting goals for both short and long-term planning.

Qualifications & Skills:

  • 5+ years of experience production modeling for videogame development with at least one shipped game in a Modeler role through the full lifecycle of game development.
  • A portfolio which demonstrates excellent modeling sensibilities and ability for a range of environmental styles.
  • Must be able to work within an established art style and deliver clear and concise production art.
  • Possess a strong understanding of visual design principles.
  • Hands-on experience integrating 3D models and troubleshooting 3D model issues in Unity.
  • Can adapt quickly to change, seeking solutions which leverage work already done to mitigate disruptions to production.
  • Strong self-discipline, a motivated, a self-starter with a drive for excellence.
  • Organized and detail-oriented, yet able to work fast and loose when needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Excellent problem-solving skills, resourceful, able to simplify complex problems.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • A passion for the videogame industry and a desire to grow within it.
  • Proficient in 3D modeling software, although which specific tool is unimportant (e.g. Maya, 3ds Max, Blender, etc.).
  • Proficient in UV Mapping and Texturing in a PBR environment.
  • Proficient in visual graphics tools: Adobe or Corel.
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passion to learn new tools and technologies.
  • Authorized to work in USA.  H1B transfers and sponsorship are not available.

Apply for the Job Online: To apply, visit https://seismicsquirrel.bamboohr.com/jobs/view.php?id=32