Studio: Flatter Than Earth
Job Opening: UI/UX Designer
Location: United States of America
Type: Freelance
Responsibilities:
- Working with us to create something memorable 🙂
- Lead the UX/UI project from A to Z by creating a vision, methodological work, research practices, and standing up for design quality.
- Maintain and enhance our approach towards interface design and user experience of games.
- Create and implement the most appropriate user experience
- Create the User Interface (UI), with a cohesive look & feel.
- Examine competitive products to keep abreast of current design trends
- Show efficiency in self-managing time with minimal instruction. Be accountable for the timely and accurate completion of all deliverables
- Demonstrate self-sufficiency and ability to think independently to concept and create art for a UI/UX part of the project that is not fully defined
- Drive communication and collaboration between key departments towards the approved designs. Set priorities and objectives together with the production team.
- Evolve designs and prototypes based on playtesting and feedback.
- Assist in advocating best practices.
- Attend and strongly participate in designer meetings.
Qualifications & Skills:
- 3+ years as a UX/UI Designer in premium video games
- Understanding of game UX flow and HUD systems.
- Experience working with Programmers (that code your designs & solutions)
- Ability to fill any role within the UX workflow pipeline, from concept, wireframes, prototyping (Sketch and/or Figma), user-testing, UI & visual design, spec delivery
- Portfolio showcasing all stages of UX/UI product work
- Demonstrable knowledge of current trends in design
- Very good English communication skills; both written and verbal.
Nice to have:
- Basic knowledge of Unity game engine
Apply for the Job Online: To apply, email your application with all required documents to contact@flatterthanearth.com