Framestore looking for Hard Surface Modeler

Framestore looking for Hard Surface Modeler

Studio: Framestore

Job Opening: Modeller (Hard Surface, Prop & Environment)

Location: Mumbai, Maharashtra, India

Type: Full-Time

Responsibilities:

  • Creating models as briefed and/or in line with reference materials
  • Understanding and following outlined naming conventions
  • Presenting models for progress review to Leads, Supervisors and clients
  • Ensuring consistency of UV mapping
  • Communicating with other departments and production in order to ensure that the model meets relevant requirements
  • Making changes or updates to models as required
  • Ongoing communication with Production and Leads regarding schedules and deadlines
  • Staying on schedule and meeting set deadlines while maintaining the highest levels of quality

Qualifications & Skills:

  • Relevant working experience of 4 years and above in high end VFX projects in a global studio
  • A good working knowledge of Maya
  • Creative, resourceful and with strong spatial awareness
  • Very strong polygonal subdivision modelling skills
  • Efficient with layout of UVs and awareness of texture requirements
  • Able to interpret and follow reference material to create clean, highly detailed and accurate models
  • Strong interpersonal and communication skills
  • Able to organise own workflow in a meticulous manner
  • Able to work well within a team
  • Creative conceptual sculpting
  • Knowledge of anatomy
  • Experience with Mudbox and/or zBrush