Studio: Framestore
Job Opening: Lighting Technical Directors
Location: Mumbai, Maharashtra, India
Type: Full-Time
Responsibilities:
- Work across all aspects of lighting and rendering throughout the show, from lookdev, to sequence setup to final shot delivery
- Work with Production and Supervision to plan and schedule the lookdev and lighting work for the show and work with HOD and DM to plan crewing
- Attend department dailies, asset dailies and shot dailies to see the show through to final delivery and support the team
- Assign tasks to team and support team throughout
- Mentor Junior artists
- Work with HOD to improve lighting workflow and tools in conjunction with leads from other shows and sites
- Work with the HOD and render department to innovate new lighting/shader techniques
- Work with other departments to progress look-development of assets, (including fast presentation of concepting work).
- Work with other departments to achieve best results for an asset or shot
- Assist the team in clarifying supervisor or client comments, and help the team present the work in the clearest manner possible
- Oversee and maintain lighting and lookdev nuke comps for consistent submissions on the show
- Maintain positive morale of the Lighting team on the project.
- Report any specific show issues that affect lighting to HOD and DM.
- Oversee Sequence and Shot lighting, in order to maintain consistency and time-saving efficiencies.
- Provide technical support for complex shots, highlighting in advance and then supporting shot-artists during delivery.
- Help Advise CG Supervisors and Production on farm management.
- Keep an overview of render times and aim for improvements to use of farm resources.
Qualifications & Skills:
- Experience in look development using physically plausible shading techniques and ray tracing
- A strong knowledge of lighting techniques and photography
- A strong knowledge of Nuke or similar compositing package
- Good knowledge of other disciplines within VFX
- Excellent organisation, communication and interpersonal skills
- Creative problem solving and attention to detail
- Able to work well under pressure and meet deadlines while maintaining high quality results
- Able to work successfully as part of a team as well as independently
- Previous experience mentoring or leading a team
- Reliable, with good time keeping and the ability to meet deadlines
- Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem solving skills to work around issues
- A thorough knowledge of Maya
- Extensive knowledge of either Renderman, Arnold or similar production renderer
- A good understanding of colour-space
- Knowledge of Python and/or Mel scripting
- A strong understanding of Linux/Unix based operating systems
- Experience working with effects elements and volume rendering
- Team Managing experience in a large scale set up