Studio: Elsewhere
Job Opening: Founding Game Designer
Location: United States of America
Type: Full-Time
Qualifications & Skills:
- You bring a founder’s mindset to game design. That means you’re comfortable with ambiguity. Being part of a founding team excites you. You’re ready to roll up your sleeves and you’re hungry.
- You like to multiclass. You’re a game design generalist, capable of owning design of gameplay, lore/narrative, progression systems, level design, and more.
- You love games. You’re well-versed in everything from modern indie and AAA hits to the old school pioneers that inspired them.
- You like to ship. You’re eager to share messy prototypes and half-baked ideas, both internally and with external playtesters.
- You’re ambitious. You want to build something with massive reach that players are going to absolutely love. You want to push the envelope of games as a medium.
- You’re collaborative. You’re excited to work closely with the founders, game artists, game engineers, our community, and more.
- You’re experienced. You have at least three years of experience as a game designer, and have shipped at least one game.
You might also have:
- Experience working on a small team, ideally in a startup environment.
- Experience working on an online game, or some kind of game-as-a-service.
- Experience with game systems design, especially in a roguelike or multiplayer game.
- Ability to code functional prototypes of your designs.
Apply for the Job Online: To apply, email your application with all required documents to paul@elsewhere.zone