Fool’s Theory is looking for Lead UI/UX Designer

Fool’s Theory is looking for Lead UIUX Designer

Studio: Fool’s Theory

Job Opening: Lead UI/UX Designer

Location: Bielsko-Biała, Poland / Fully Remote

Type: Full-Time

Responsibilities:

  • Overseeing and coordinating the work of the small UI/UX team, with cooperation with the Gameplay Lead and Director.
  • Creating and feedbacking UI mockups.
  • Cooperating with the Gameplay Design and Programming department in supporting the game’s mechanics with user-friendly UI/UX solutions.
  • Cooperating with the Art department to create and maintain a consistent UI art style.

Qualifications & Skills:

  • Work experience with RPG elements in PC/Console video games.
  • good Adobe Illustrator and Photoshop artistic skills for UI mockup creation.
  • Knowledge of modern solutions and trends in interface design.
  • Work experience with Unreal Engine 4/5.
  • Familiarity with UMG (build-in Unreal Motion Graphics UI Designer),
  • Ability to maintain order in files,
  • Good English that allows reading technical documentation with understanding, giving feedback, and discussing design (min. B2).
  • Excellent communication skills and willingness to work in a group.
  • Creativity in solving problems.

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