Studio: Flix Interactive
Job Opening: Head of Design
Location: UK Remote or West Midlands Based – Birmingham/Worcestershire Area
Type: Full-Time
Responsibilities:
- Drive the overall design vision for all co-development & internal projects, aligning with the creative directors defined vision & direction.
- Provide strategic insights and guidance on game mechanics, level design, systems, and player experience.
- Establish & reinforce design pillars, documentation, and processes that ensure clarity, consistency, and high standards throughout the design team across the studio.
- Lead, mentor, and inspire the leads and senior designers, fostering a culture of innovation, creativity, and continuous learning.
- Oversee the recruitment, onboarding, and development of design talent, ensuring the team has the skills and resources needed to excel.
- Conduct regular performance reviews, set clear objectives, and support career development for team members.
- Act as the primary design liaison with our co-development partners, ensuring alignment on creative direction, project scope, and design deliverables.
- Collaborate with producers, artists, engineers, and other cross-functional teams to ensure a cohesive and unified approach to game development.
- Actively participate in design and milestone reviews with internal teams, incorporating feedback and iterating on designs to meet project requirements.
- Oversee & review the entire design process across all projects, from concept to final implementation, ensuring projects meet quality standards, deadlines, and budget constraints.
- Conduct regular playtests and design evaluations, using data-driven insights and player feedback to optimize gameplay and improve user experience.
- Establish and maintain design documentation, ensuring it is clear, comprehensive, and up to date.
- Stay informed about industry trends, emerging technologies, and best practices in game design and development.
- Foster a culture of experimentation and innovation, encouraging the team to explore new ideas and push creative boundaries.
- Represent Flix Interactive at industry events, conferences, and panels, building our reputation as a leader in game design.
Qualifications & Skills:
- Minimum of 8 years of experience in game design, with a proven track record in a senior or lead design role within the gaming industry, preferably with experience in co-development.
- Strong leadership and team management skills, with a demonstrated ability to mentor, inspire, and develop talent.
- Deep understanding of game design principles, including gameplay mechanics, level design, systems design, and player experience.
- Excellent verbal and written communication skills, with the ability to convey complex ideas and foster collaborative relationships with internal teams and external partners.
- Proficient with industry-standard game design tools and software.
- Strong analytical and problem-solving skills, with the ability to make data-driven design decisions and adapt to changing project needs.
- A genuine passion for gaming and a deep understanding of various gaming genres and player expectations.
- Experience in pitch deck creation and presentation.
Apply for the Job Online: To apply, Send your application to careers@flixinteractive.com