Facial Animator required at Cloud Imperium Games

Facial Animator required at Cloud Imperium Games

Studio: Cloud Imperium Games

Job Opening: Facial Animator

Location: Manchester, United Kingdom

Type: Full-Time

Responsibilities:

  • Create stunning 1 to 1 facial animation with the use of Faceware’s Mark IV hardware and software.
  • Create realistic facial animation using traditional hand-key techniques.
  • Represent the department on performance capture shoots.
  • Work with the Animation Director, Facial Animation Lead, and senior animators on implementing facial animations within the game engine.
  • Bring new ideas to the table to develop the pipeline procedure.
  • Troubleshoot and resolve issues that might arise.
  • Collaborate with other departments throughout the CIG studios.

Qualifications & Skills:

  • Advanced knowledge of Maya, MotionBuilder, and other equivalent software.
  • Ability to create fluid, smooth, realistic animations with 3D characters. This must be demonstrated within a showreel.
  • Ability to gather, analyse, and act on feedback from the team, openness to critique and willingness to improve.
  • Ability to identify technical and developmental risks and obstacles while creating innovative solutions to overcome them.
  • Excellent communication skills and the ability to work well with others, including those outside of the department.
  • Eager to challenge your own ideas and those of your peers – we thrive to be the best!

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