Studio: EA Studios
Job Opening: Experienced Character Artist
Location: Kuala Lumpur, Malaysia
Type: Full-Time
Responsibilities:
- Collaborate with us—Art Directors, Producers, and Technical Artists—to establish and achieve the desired art style.
- Work with us to refine workflows, tackle technical challenges, and enhance our character art pipeline.
- Translate character concepts into 3D assets that are ready for animation and game integration.
- Support our internal and external character art teams, aligning with our project goals.
- Assist us in guiding newer artists, promoting their growth within the team.
- Participate in art reviews, offering feedback to enhance our team’s performance.
- Help us set and maintain quality standards for all character art in the game.
- Collaborate with multiple departments to ensure our character assets meet quality expectations.
- Perform modeling, texturing, and sculpting tasks to create detailed and lifelike characters.
Qualifications & Skills:
- 5+ years of experience in realistic character art. Please include a link to your portfolio in your resume.
- Experience working with 3D character scan data.
- Proficiency in software such as Maya, 3ds Max, Photoshop, ZBrush, Substance Painter, and Marvelous Designer.
- Experience collaborating with diverse teams, including technical artists, engineers, and riggers.
- Current knowledge of industry-standard tools, workflows, and techniques.
- In-depth experience with human anatomy, clothing construction, and topology.
- Awareness of rigging, animation, and facial animation’s impact on character models.
- Experience in document workflows for team use.
- Experience sharing best practices and supporting a positive team culture.