Experienced Character Artist required at EA Studios

Experienced Character Artist required at EA Studios

Studio: EA Studios

Job Opening: Experienced Character Artist

Location: Kuala Lumpur, Malaysia

Type: Full-Time

Responsibilities:

  • Collaborate with us—Art Directors, Producers, and Technical Artists—to establish and achieve the desired art style.
  • Work with us to refine workflows, tackle technical challenges, and enhance our character art pipeline.
  • Translate character concepts into 3D assets that are ready for animation and game integration.
  • Support our internal and external character art teams, aligning with our project goals.
  • Assist us in guiding newer artists, promoting their growth within the team.
  • Participate in art reviews, offering feedback to enhance our team’s performance.
  • Help us set and maintain quality standards for all character art in the game.
  • Collaborate with multiple departments to ensure our character assets meet quality expectations.
  • Perform modeling, texturing, and sculpting tasks to create detailed and lifelike characters.

Qualifications & Skills:

  • 5+ years of experience in realistic character art. Please include a link to your portfolio in your resume.
  • Experience working with 3D character scan data.
  • Proficiency in software such as Maya, 3ds Max, Photoshop, ZBrush, Substance Painter, and Marvelous Designer.
  • Experience collaborating with diverse teams, including technical artists, engineers, and riggers.
  • Current knowledge of industry-standard tools, workflows, and techniques.
  • In-depth experience with human anatomy, clothing construction, and topology.
  • Awareness of rigging, animation, and facial animation’s impact on character models.
  • Experience in document workflows for team use.
  • Experience sharing best practices and supporting a positive team culture.

 

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