Experienced 3D Animator required at Fishing Cactus

Experienced 3D Animator required at Fishing Cactus

Studio: Fishing Cactus

Job Opening: 3D Animator

Location: Belgium, Europe

Type: Full-Time

Responsibilities:

  • Rig and Animate 3D models of biped or quadruped characters on Blender
  • Prototype and quick draft of placeholder animations
  • Ensure optimization, consistency and quality of the animations
  • Lead and manage motion capture session if any
  • Integrate the animations into the current project and solve animation-tight gameplay challenges
  • Meet deadlines and respect the technical limitations

Qualifications & Skills:

  • Advanced level of proficiency in a major 3D animation package
  • Knowledge of the Blender animation pipeline
  • Advanced understanding of animation needs for a real-time game project
  • Knowledge in techniques of rigging and skinning for character animation
  • Not afraid of complex technical animation implementation, tight gameplay related integrations and debugging (tech background).
  • Experience with Unreal and Unity
  • Familiar with Git and content integration in a game engine
  • Good instincts for motion design and what makes a good game animation
  • Core for details, polish and the look and feel of the final product (a game)
  • Dedicated to individual and team growth
  • Excellent communication and interpersonal skills both virtually and in person
  • Collaborative attitude & responsible autonomy : you are autonomous in a team, you identify and create your own tasks, you deal with problems and find solutions, individually or as a team

Plus:

  • Knowledge in storyboarding is a plus
  • Experience with motion capture process is a plus
  • Knowledge of motion design is a plus

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