Environment Generalist TD required at Framestore

Environment Generalist TD required at Framestore

Studio: Framestore

Job Opening: Environment Generalist TD

Location: Montreal, Canada

Type: Full-Time

Responsibilities:

  • Leverage artistic and technical skills to contribute to all aspects of CG shots
  • Create models, textures, shading and look development setups for large scale environment scenes
  • Assembling models, digital matte paintings, textures, projections and lights into a CG scene for rendering
  • Create high detail photo realistic images using various external and in house software packages, including procedural tools and techniques
  • Lighting and scene assembly for other shots or assets as required, including characters and animation
  • Troubleshooting technical issues with CG scenes and optimising the renders to work within the resources available
  • Work with show leadership to identify the best approach for matching the quality of the plate photography
  • Creating full or portions of photo realistic digital matte paintings
  • Working with a shot Compositor to assemble renders and projections on shots
  • Working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors
  • Communicating with production on a regular basis in regards to schedules and deadlines
  • Working in partnership with other departments to ensure that shots are delivered to the highest possible standard

Qualifications & Skills:

  • Previous experience working in a film VFX pipeline
  • Strong knowledge of Photoshop, Nuke
  • Strong knowledge of Maya, Houdini, or other comparable DCC packages
  • Modeling, UV layout, and texturing skills
  • Look at development and Lighting with emphasis on environment scenes
  • A strong understanding of the entire VFX process
  • Good communication and organizational skills
  • Creative problem-solving abilities
  • Excellent attention to detail
  • Able to take direction well and work as part of a team
  • Able to work well under pressure and meet deadlines while maintaining high quality results

Desirable Skills:

  • Experience with a wide range of generalist software used to create digital environments and matte paintings
  • Previous experience with 2.5 D workflow
  • Artistic skills in digital matte painting
  • Experience with volumetric rendering for clouds and atmosphere
  • A traditional arts background with an emphasis on photo-realism and environments
  • Previous experience working on a computer with the Linux operating system
  • VFX scripting (mel, python, vex, etc)
  • An understanding of cutting edge technology in the field such as photogrammetry and photo based 3D reconstruction

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