
Studio: Plarium
Job Opening: Environment Concept Artist
Location: Ukraine/Poland, Europe
Type: Full-Time
Responsibilities:
- Developing in-game object and environment concepts
- Generating ideas in line with technical requirements and visualizing them based on references
- Coordinating with the Art Director, 3D Environment Art, and Technical Art Teams, as well as freelance artists
Qualifications & Skills:
- At least 4 years of relevant work experience
- An up-to-date portfolio showcasing your work on previous projects
- Knowledge of Adobe Photoshop
- Knowledge of the Blender
- Deep understanding of design, lighting, composition, perspective, scale, proportion, architectural, and color theory
- Understanding of games, CG projects, and a wide range of visual arts
- Understanding of the game location development pipeline
- English language skills at the intermediate level or higher
- Experience working in Unity
- Knowledge of 3D Coat or ZBrush
