Studio: Hazelight
Job Opening: Environment Artist
Type: Full-Time
Responsibilities:
- As an Environment Artist, your role will be crucial in crafting immersive game worlds.
- You’ll need to excel in environment design, modular techniques, and performance optimization.
- Your skills in shape, form, and composition will help us take our game environments to the next level.
- You’ll also have the creative freedom to make your mark.
Qualifications & Skills:
- Previous experience in the video game industry is essential.
- We’re looking for a game art portfolio that shows a diverse range of scenes and objects.
- Adaptability is key for us; we embrace variety in our games, so the ability to work across different themes and styles is essential.
- You should have a solid grasp of 3D modeling and texturing, both from a visual and technical standpoint.
- Proficiency with industry-standard tools like Zbrush and the Substance suite is a definite must.
- And if you’ve got game engine experience, especially with Unreal Engine, that’s a bonus.