Environment Artist required at Big Ant Studios

Environment Artist required at Big Ant Studios

Studio: Big Ant Studios

Job Opening: Environment Artist

Location: Australia

Type: Full-Time

Responsibilities:

  • Working with a multi-skilled team to ensure highest quality output.
  • Creating high-resolution models for baking/re-topologising into game ready assets.
  • Creating 3d real-time game ready models.
  • Unwrapping and baking of assets.
  • Creating 2d texture maps.
  • Working with in house engine to achieve best possible results.

Qualifications:

  • 3D Art experience
  • Maya – other 3d package knowledge is a plus.
  • Photoshop.
  • ZBrush.
  • PBR techniques.
  • Allegorithmic texturing packages Good problem-solving skills.
  • Excellent communication and interpersonal skills.
  • The ability to work effectively as part of a team.

Note: Please note you will need to have working rights in Australia. At this stage we cannot sponsor a working visa.

Apply for the Job Online: To apply, visit https://www.bigant.com/job/environment-artist/