Studio: Bohemia Interactive
Job Opening: Engine Physics Programmer
Location: Prague, Czech Republic
Type: Full-Time
Responsibilities:
- Your main task will be to contribute to the research and development of our new Enfusion Engine, which is serving as the technical backbone of our future games.
- You’ll be working with the physical engine we use in our games and will help other teams by delivering fast and accurate physical simulations.
- You’ll also be working on the technologies and tools used for creating large-scale game environments, as well as on tools that our community will use for creating their own mods.
Qualifications & Skills:
- Routine C++ knowledge
- Strong understanding of OO design
- Math and linear algebra skills
- Teamwork and communication skills
- Good spoken and written English
- Experience with any existing physics simulation engine (PhysX, Bullet, Havok, Box2D, etc.)
- Orientation with highly performable and optimized code
Welcomed skills
- Previous experience in the game industry
- Passion for video games
- Experience with server/client architecture and multi-threaded systems