Studio: Elsewhere Entertainment
Job Opening: Environment Artist – World
Location: Santa Monica, California, US
Type: Full-Time
Responsibilities:
- Collaborate with level designers and the art director to discuss and understand game intentions and vision
- Have ownership of a particular part of the game (i.e. a large part of the environment)
- Participate in the ideation of locations/levels by performing research (collecting written descriptions and visual references)
- Craft compelling visual narratives that reinforce and enhance the game’s setting, story, and gameplay elements
- Assess level scope with your immediate supervisor to establish an achievable production schedule
- Build the rough map of the level with the level designer to show the preliminary graphic intentions, gameplay and ensure they are approved
- Set up placeholders and submit prop and material requests to internal or OS teams; follow up on the progress and quality of the work during its development
- Create a variety of 3D models (architecture, foliage, props) from photo references and concept art
- Build (set dress, edit, optimize) realistic detailed 3d environments from photo reference and concept
- Assist in troubleshooting artistic and technical issues
Qualifications & Skills:
- Solid portfolio demonstrating focus and passion for 3d environment & prop creation
- At least 3 years of experience in creating Environment or Prop Art in AAA game development with at least one AAA title connected to your name
- Excellent artistic and design skills, including a keen eye for composition, color theory, and visual storytelling
- Proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer)
- Experience working in Modern Game Engines with an awareness of game budgets, limits, and memory constraints
- Ability to consistently resolve issues from a visual, production, and technical perspective
- Basic ability to communicate visually utilizing traditional media
- Effective communication and collaboration skills, with the ability to work well in a team environment
- Ability to adapt to evolving project needs and work under tight deadlines