Studio: Dreamscape Learn
Job Opening: Animator
Location: Culver City, California, USA
Type: Contract
Responsibilities:
- Create high-quality animations, including character performances, environmental movements, and dynamic simulations, optimized for VR.
- Collaborate with character riggers, modelers, and designers to ensure animations are smooth, natural, and aligned with the project vision.
- Animate a wide range of assets, including characters, props, and creatures, using keyframe animation and/or motion capture data.
- Work closely with technical artists to implement and refine animations within real-time engines, specifically in Unity.
- Troubleshoot and optimize animations to maintain performance without sacrificing visual fidelity in VR environments.
- Participate in brainstorming sessions, providing creative input on movement styles and animation direction.
- Adapt to evolving project requirements, ensuring deadlines are met while maintaining high artistic standards.
- Test and iterate on animations to ensure they perform well in various VR scenarios and lighting conditions.
Qualifications & Skills:
- 3+ years of experience in animation for entertainment (games, film, animation, or VR).
- Proficiency in animation software such as Maya, Blender, or 3ds Max.
- Experience with Unity, particularly in integrating and optimizing real-time animations.
- Strong research skills with the ability to source, analyze, and creatively interpret historical, scientific, and existing references to inform artistic work.
- Strong understanding of animation principles, including timing, weight, and posing.
- Ability to create both realistic and stylized animations depending on the project’s artistic style.
- Familiarity with character rigging and skinning workflows.
- Problem-solving skills to troubleshoot animation and performance issues.
- Excellent collaboration and communication skills to work effectively in a cross-functional team.
- Experience creating assets optimized for both high-end and low-end devices, ensuring performance and visual quality across various platforms.
- Experience with motion capture data cleanup and integration.
- Knowledge of facial animation techniques and workflows.
- Experience in animation for VR/AR or other real-time interactive platforms.
- Scripting knowledge (e.g., Python, MEL) to streamline animation workflows.