Studio: DNEG
Job Opening: Organic Modeller
Location: Vancouver, Canada
Type: Full-Time
Responsibilities:
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Create highly detailed and realistic organic 3D models using industry-standard software (e.g., Maya, ZBrush, etc.).
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Translate conceptual sketches, reference materials, and art direction into visually stunning and accurate 3D models.
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Ensure that models align with artistic and technical specifications, optimizing for performance and visual appeal.
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Collaborate closely with the Supervisors and other team members to iterate and refine models based on feedback and creative direction.
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Maintain a strong understanding of anatomy, form, and proportions to achieve authentic and aesthetically pleasing organic models.
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Stay up-to-date with industry trends and new techniques to continuously improve the quality of organic modeling within the team.
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Assist in the creation and implementation of textures, shaders, and materials to enhance the realism of the models.
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Contribute to brainstorming sessions and provide creative input to the overall design and development process.
Qualifications & Skills:
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Strong spatial awareness and a good sense of form, scale, anatomy, likeness, and proportion
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A very keen eye for detail
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Full working knowledge of modelling in any one or more of these packages: Maya, Houdini
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Ability to work with packages such as Mudbox or Z-brush
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Experience with Wrap4D
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Knowledge of Polygon and subdivision surface modelling
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Ability to deliver a “clean” model with tidy polygon/sub-d placement and good basic UV layout for texturing
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Understanding of when to model detail or have the detail added through the shading, by liaising with the shader writers and look development artists
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Experience shot modeling in a feature film environment
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Work closely with the riggers in the case of character models to ensure models work smoothly within the rigging pipeline.
Nice to Have
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A good knowledge of Linux
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Familiarity with Windows
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Experience in other areas of visual effects (TV, Games) will also be taken into account
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Knowledge of NURBS modelling
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At least 3 years of experience in films or high-end commercials
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Experience in Marvellous Designer
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Ability to script in Python