Studio: DNEG
Job Opening: Creature TD – CFX
Location: Vancouver, Canada
Type: Full-Time
Responsibilities:
- Creature TDs at DNEG are integral to the development of animation and simulation rigs for creatures, digital doubles, vehicles, props, and subsequent simulations.
- You will find technical and creative solutions to develop high-quality rigs and simulations according to the needs of the production.
Qualifications & Skills:
- Minimum of 3 years experience in feature films
- Thorough knowledge of an area of creature specialization and a broad understanding of the other areas, which include rigging and enveloping in Maya, cloth, hair, flesh and crowd simulations.
- Full working knowledge of Maya
- Be comfortable with the more technical aspects of creature work where appropriate
- Have strong visual and artistic skills
- Familiarity with pipeline issues and a typical creature-heavy post-production environment
Nice to Have:
- Programming or scripting skills (e.g. Python, Mel), depending on the area of specialization
- An interest in anatomy, tailoring, grooming or mechanics depending on your area of specialization
- Houdini Creature FX set-ups and simulation
- A good General TD background
- Strong understanding of Linux/Unix based operating systems