Digital Matte Painter required at DistilleryVFX

Digital Matte Painter required at DistilleryVFX

Studio: DistilleryVFX

Job Opening: Digital Matte Painter

Location: Mount Pleasant, Vancouver, BC, Canada

Type: Full-Time

Responsibilities:

  • Digital Matte Painters at Distillery VFX primarily create photo-real environments and set extensions using 2D and 3D tools and techniques.
  • They exhibit a strong foundation in traditional, photorealistic, and digital art skills with an emphasis on landscapes.
  • They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shot work.
  • Responsible for creating original 2D, 2.5D and some 3D content that may comprise part or all of an environment.
  • Sources suitable reference materials for required assets.
  • Creates basic concepts and palettes.
  • Creates photorealistic paintings and elements that match concept and art direction using 2D and 3D tools including camera setup, 3D modeling, camera animation, projection setup, image re-projection, and atmospherics.
  • Produce work quickly under tight production timelines.
  • Participates in team reviews of work under development.
  • Mentors Apprentice and Jr. Artists and must be able to assist them with their shots.
  • Meets defined milestones within a timeline by attending dailies and participating in creative problem solving.
  • Creates work self-sufficiently, in many cases from start to finish across a shot.

Qualifications & Skills:

  • Proven technical and artistic ability in multiple 2D/3D techniques, including basic modeling, texturing, lighting, 3D projections, paint overs and compositing.
  • Proven artistic ability in one or more traditional mediums (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
  • Strong knowledge and ability in perspective, photography, and physics of light and motion.
  • Extensive knowledge of Matte Painting techniques.
  • Experience with Nuke or equivalent 2D compositing software.
  • Extensive knowledge in Photoshop.
  • Some experience in 3D CG (3dsmax/Maya or similar) OR 2D Compositing (Nuke/Fusion)
  • Comparable software experience considered.
  • At least three years of relevant professional CG experience.
  • College level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education.
  • Proficiency in Windows
  • Experience in one or more of 3dsmax, Maya, Nuke, Houdini, Mari, Shotgun or similar
  • Direct experience with CG workflows and techniques
  • Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
  • Detail oriented and strong self-sufficient trouble shooter.
  • Good knowledge of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing
Preferred Competencies:
  • High level of problem-solving and creative thinking skills.
  • Strong English communication skills.
  • Ability to quickly learn and leverage new software.
  • Time management and organizational skills.
  • Strong teamwork and interdisciplinary thinking.
  • Keen artistic eye.

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