Studio: DECK 13 Interactive
Job Opening: Intern – 3Cs Designer
Location: Frankfurt, Germany
Type: Intern
Responsibilities:
Design and Implementation:
- Work under the supervision of a senior designer to design and implement minor features related to character movement, camera systems, and controls.
Playtesting and Feedback:
- Participate in playtesting sessions and design discussions, offering constructive feedback on gameplay features.
- Present features to the design team and integrate their feedback as part of the iteration process.
Documentation:
- Create and maintain documentation for the features you own, ensuring it’s up-to-date throughout the development process.
Qualifications & Skills:
- Unreal Blueprint Knowledge: Demonstrable experience with Unreal Blueprint, including examples of your work.
- Current Studies: Currently enrolled in Game Design or a similar field.
- Eagerness to Learn: A strong desire to learn, along with an aptitude for receiving and acting on feedback.
- Basic Game Design Knowledge: Understanding of game design principles, especially in character, camera, and controls.
- Communication Skills: Ability to articulate ideas clearly, both orally and in writing.
- Team Player: A collaborative attitude and enthusiasm for working within a team.
- Positive Attitude: An enthusiasm and positive approach to challenges.
You Get Extra XP For:
- Passion for Third-Person Melee Combat Games: A love for games in this genre.
- Gaming Trends Knowledge: Being up-to-date on current gaming trends.
- Interest in Adjacent Disciplines: Curiosity about related areas such as programming, animation, art, UX, UI, etc.