Darkpaw Games is looking for a Creative Director

Darkpaw Games is looking for a Creative Director

Studio: Darkpaw Games

Job Opening: Creative Director

Location: San Diego, California

Type: Full-Time

Responsibilities:

  • Provide visionary oversight and creative direction for an unannounced title within Darkpaw Games.
  • Establish and refine the high-level core gameplay loops.
  • Advise on and develop supplementary systems that reinforce gameplay loops that focus on core pillars of the game:
  • Community and Teamwork – Working together and building social bonds to achieve things that you can’t do (or it’s very hard to do) on your own.
  • Fairness – You perform certain gameplay actions, put the time in, “work” hard, and you get rewarded; your accomplishments and achievements are never taken away.
  • Escape and Exploration – We build alternative worlds where players can take a break from real life or want to get a feeling of exploring something new with a sense of danger (high fantasy exploration).
  • Maintain knowledge of the global game market and use it to influence and add value to our product offerings.
  • Assist with the recruitment of key talent and grow and mentor the Design team.
  • Lead creative teams to establish and meet key milestones with expected quality, budget, and time standards.

Qualifications & Skills:

  • 10+ years of direct game development experience.
  • Proven success from previously released titles.
  • Relevant experience in achieving results via strong leadership.
  • Ability to motivate teams and build consensus.
  • Ability to design and elaborate on core gameplay loops and design systems that reinforce the loop from end-to-end.
  • Effective and positive interpersonal skills.
  • Proven problem-solving and troubleshooting skills.
  • Experience developing MMO games.
  • Strong portfolio of work inĀ current game engines UE4/5.
  • Ability to assist with systems, level, and narrative design when the situation arises.
  • Experience working on PC and console games.
  • Experience developing procedurally generated content.
  • Experience developing games on pre-existing IP.
  • Previous experience with building a game from concept to release.

animation and vfx job