Cyborn is looking for an experienced Character Artist

Cyborn is looking for an experienced Character Artist

Studio: Cyborn

Job Opening: Character Artist

Location: Antwerp, Belgium

Type: Full-Time

Responsibilities:

  • You will sculpt realistic game models that are at the same level as the current game art.
  • You will sculpt realistic blendshapes that are up to industry standards.
  • You will sculpt, model, unwrap, texture and eventually implement your model in the Game Engine.
  • You communicate daily with the production manager.

Qualifications & Skills:

  • You got experience creating high realistic character models both humanoids and creatures.
  • You got experience using 3D scans or photogrammetry to create more believable and realistic humanoids.
  • You know how the anatomy works of humanoids and creatures and can apply this logic in your game models.
  • You can create game art that not only looks good but also runs good.
  • You are able to create clean models and work in a structured and ordered way.
  • You have good knowledge of ZBrush, Maya, Max, Substance painter and UE4.
  • You are able to translate even a rough sketch into a fitting piece of art for the game.
  • You know how to work with source control.
  • You are a problem solver with proactive technical skills.
  • You have a great attention for detail.
  • You have a positive work drive and can work efficiently towards tight deadlines.
  • You don’t have a 9 to 5 mentality.
  • You are willing to work in Antwerp, Belgium.

Apply for the Job Online: To apply, send your CV and motivation letter to jobs@cyborn.be