Crowd Lead Artist required at Animal Logic

Crowd Lead Artist required at Animal Logic

Studio: Animal Logic

Job Opening: Crowd Lead Artist

Location: Sydney, Australia

Type: Full-Time

Responsibilities:

  • Understand the overall brief and goals of a project and communicate this clearly to each member of the team
  • Lead and foster a collaborative team under guidance from the FX/Crowd Department Supervisor and production team; mentor less experienced artists
  • Provide solutions to creative briefs through existing tools & processes
  • Setup crowd assets and HDAs within the existing Houdini pipeline, and help pioneer new workflows
  • Work with Animation teams to make sure the department has the desired performance cycles to produce believable results.
  • Work closely with FX/Crowd Department Supervisor to implement efficient and effective ways to bring life to cities and sets
  • Work with R&D and Department TDs to enhance tools and Pipeline
    Prioritize and break down a project into organized parts; delegate work responsibly to ensure successful completion of shots across team members of all skill levels
  • Support and nurture open communication between the crowd and all other AL departments.
  • Ensure conflict is identified early and work with Artist Management to put constructive solutions in place to resolve/diffuse
  • Communicate production information to both the artists group and Production Management
  • Participate in brainstorming and problem-solving to create and maintain production pipeline(s) and support AL’s overall technical goals as required
  • Work with the FX Supervisor and the production team to prepare bids, pitches and reviews
  • Build templates that have an emphasis on efficiency and automation

Qualifications & Skills:

  • 5+ years of Houdini experience on feature films, TV and/or animated feature, with a focus in Houdini Crowds
  • 2+ years’ experience leading teams on feature film projects
  • Past experience, demonstrated via reel, of feature animation crowd and effects simulation
  • Strong understanding of Houdini crowd agent design & setup
  • Production experience using Houdini: SOPs/DOPs essential
  • Production experience using Houdini: Vex and Python knowledge desirable
  • Experience building Houdini digital assets
  • Solid understanding of motion and principles of rigging and animation
  • Good understanding of crowd shading and rendering procedurals
  • Attention to design and artistic detail
  • Excellence in problem solving and balancing quick turnaround with long term quality and ability to meet deadlines with high quality output
  • Strong written and verbal English language skills
  • Strong communication and interpersonal skills, and the ability to efficiently organise and prioritise work across multiple areas, and work under pressure
  • Ability to take direction and feedback and apply this to assets or shots moving forward; anticipating the supervisors and leads preference

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