Studio: Blind Squirrel Entertainment
Job Opening: Creative Director
Location: Irvine, California / Austin, Texas, United States
Type: Full-Time
Responsibilities:
- Work closely with the Lead Designer & Studio Creative Director to set, maintain and own project vision
- Create clear and concise concepts that are distributed across all disciplines
- Review and provide guidance on all aspects of design and development
- Assess, prioritize, review, and set team goals and tasks with production team
- Owner of the quality and execution of all game content
- Manage and inspire client confidence and expectations
- Build and manage creative vision boards and design pillars
- Motivate, supervise, and provide mentorship across all design disciplines
- Maintain and nurture a positive, open, and playful team culture built for creativity
- Provide continual hands-on appraisal of the build and provide actionable feedback
- Pitch vision to team members, management, and external partners
- Spearhead 15-five reviews for the design department
- Organize social events and team bonding excursions for the design department
Qualifications & Skills:
- 10+ years in game development
- 5+ years in design department leadership
- Shipped 1 or more AAA title(s) in a lead design or director role
- Ability to map out overall game pacing
- Proficient in all aspects of game design such as player packaging, balancing, progression systems, etc.
- Exceptional planning, prioritization, risk assessment and communication skills
- Extremely creative with a passion for video games
- Deep knowledge and experience with 3rd person action/combat games
- Strong technical understanding
- Not afraid to pitch in with content creation
- Experience working directly with external clients/publishers
Pluses:
- Experience maintaining a live service product
- Worked on a known franchise or IP
- Unreal 5 experience