Creative Assembly is hiring Sr Material & Shading Artist

Creative Assembly is hiring Sr Material & Shading Artist

Studio: Creative Assembly Sofia

Job Opening: Senior Material & Shading Artist

Location: Sofia, Bulgaria

Type: Full-Time

Responsibilities:

  • As a Material and Shading Artist, you will collaborate closely with the Art Director and Lead Artists to create Substance Designer-based materials, libraries and tools.
  • You will set and uphold the highest benchmark of quality and ensure this is spread among the rest of the team.
  • You must be forward-thinking to oversee the development of our material library and engage in pipeline planning.
  • A keen aesthetic eye is required to refine material requirements with the Lead Environment Artist/Art Director.
  • Strong communication skills are required to drive material development with tech art and engine code teams.

Qualifications & Skills:

  • Experience with Material Workflow and Pipelines in UE
  • Deep knowledge of Material Functions and Material Parameters in UE
  • Strong understanding of Shader Complexity and Material Optimizations in UE
  • High proficiency with 3dsMax/Maya/Blender
  • Experience in photo-realistic texture creation with Substance Designer, Painter and Photoshop
  • Experience in asset creation (tile and baked assets)
  • Good eye for appropriate stylisation and detail
  • Able to produce materials in a wide variety of styles and themes
  • At least one shipped title within the industry

Desirable:

  • Working knowledge of C#
  • Proficiency with Zbrush
  • Traditional Art Skills

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