
Studio: Lunacy Studios
Job Opening: Lighting Artist
Location: Remote
Type: Contract
Responsibilities:
- Set up, implement, and polish cinematic lighting for both interior and exterior game environments
- Work with the Art Director and Art Team to follow concepts and general visual direction of levels, with the ability to self-direct as needed
- Collaborate with level designers on highlighting aspects that are important for gameplay
- Identify improvements and efficiencies within our lighting pipeline to speed production and reduce costs at run time
- Participate in giving & receiving critiques to ensure scenes are as impactful as they can be for narrative storytelling
- The author post-processes effects such as color grading, exposure, tone mapping, bloom, etc.
- Deliver assets within specific time constraints for marketing materials, game demos, and various stages of production
Qualifications & Skills:
- Generalist experience with environment art in UE5 is a plus
